Curriculum Hub

What we teach.

Six monthly workshops, one skill each. Every lesson is a game, every game has a takeaway, and everyone leaves with a Jolly Rancher.

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01

Month 1

Needs vs. Wants

The difference between survival needs and wants.

Sorting Game. Kids sort item cards into NEED or WANT buckets, then debate the tricky ones, phones, name-brand food, video games.

    Key takeaways

  • Needs keep you alive and safe; wants make life fun but aren't essential.
  • Smart spenders pay for needs before wants.
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02

Month 2

Income, Taxes & Budgeting

You don't keep your whole paycheck, and budgets decide outcomes.

Forest Survival Simulation. Groups earn $30, pay income tax, shop for supplies (sales tax included), then face random survival scenarios. What they bought decides if they make it through the night.

    Key takeaways

  • Income gets taxed before you spend it.
  • Plan ahead, prioritize needs over wants.
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03

Month 3

Saving & Delayed Gratification

Patience and smart spending beat instant gratification.

Prize Stations. Spend $10 now on small prizes, or hold out for bigger rewards later, savers with $5+ unlock the VIP Prize Box.

    Key takeaways

  • Saving can lead to better rewards.
  • Every purchase has an opportunity cost.
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04

Month 4

Credit & Debit

Debit is your money; credit is borrowed money.

Card Simulation. Every kid gets a pretend debit card with a balance and a credit card with a limit. At the end, credit users meet their bill, and interest.

    Key takeaways

  • Debit = your own money. Credit = borrowed money.
  • Credit helps, but overspending is risky.
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05

Month 5

Entrepreneurship

A business solves a problem people will pay for.

Mini Shark Tank. Small groups get 5 minutes to invent a business, then pitch to classroom 'investors' who ask questions and vote on funding.

    Key takeaways

  • Explain your idea clearly to win investors.
  • Not every idea works, entrepreneurs pitch and fail often.
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06

Month 6

Investing Basics

Putting money to work, and understanding risk vs. reward.

Invest or Don't Invest Game. Kids split $100 across a lemonade stand, a tech startup, real estate, and the stock market. Outcomes are revealed; the strongest portfolio wins.

    Key takeaways

  • Investing means putting money to work so it can grow.
  • Higher risk can mean higher reward, or bigger losses.

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